What did I do?
Discussion with my new teammate Kiera Walton and Course Leader Adam:
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NOTES
- Look into the basics of Games Design before progressing - Player experience, engagement, interactions and agency
- Look into more experiences/games that do a similar thing to what we’d like to achieve - Can be done in the form of Game analysis’ (similar to how I did it last year)
- Establish audience - Who is our target audience? Who are we going to aim this towards?
- Luna VR - VR game that uses music
- Think about creating a personal experiences - what could be included?
- Intervention - Why is it being made? Why is it there? Who is it for?
- Why are we doing it? Deal with trauma? Reduce feelings of anxiety? To cope with stress?
My next steps from this can be found within my Phase 3 Outline on my Wix Site.