Friday 15th October

What did we do? - DICE BASED MECHANICS & PROBABILITY

Why should we use dice?

Dice - Plural

Die - Singular

Five Types of Dice Checks

  1. Rolling over - A difficulty number is stated for a test. If the number they roll is greater than or equal to the difficulty number, then the test has been successful.
  2. Rolling under - The player must try to roll under or equal to that difficulty number rather than above it.
  3. Rolling equal - There is a specific value that must be rolled to succeed. E.g. difficulty number is 10, player scores a 10 and succeeds. If they score an 8, they fail.
  4. Rolling not equal - The player is trying to avoid a specific value.
  5. Values as success - Rather than a test, having its difficulty number represented by a number range on available dice, instead it represents the number of successes that must be met in the roll.

First Mechanics Deviation